Inclusief Design at NTR
Made for everyone, by everyone
2023
Everyone should be able to participate. And to create a place where that is true, everyone is needed.
Inclusive design refers to media design that everyone can perceive and understand, including people with disabilities. Recognizing that there’s still a need for greater focus on inclusive design within public broadcasting—and acknowledging that I can’t solve everything from my role—I developed this site.
On Inclusief Design, anyone can explore how to contribute to accessible media from their own role. Whether you are an editor, UX designer, graphic designer, developer, project manager, or innovator, this platform provides guidance.
Related projects
Schooltv Kaartje Keren
Schooltv was looking for an alternative to the "Wheel of Fortune." In the past, they used such a wheel to display various words or phrases that could be spun to randomly select one—sometimes featuring different statements to facilitate class discussions. However, the wheel posed a few challenges. Once more "slices" were added, the text had to be shrunk significantly to fit each segment. In addition, the animation of the colored sections caused excessive on-screen flicker, leading to accessibility concerns. It was time for a solution! A simple design that works for everyone. Together with Tessa Kruiger, I created Kaartje Keren: text on cards that can be flipped with a single click, ensuring ease of use, accessibility, and versatility.
Podwalks CMS
For the podwalk series "Het water komt," not only innovative augmented reality was used, but the creation process was also thoroughly renewed. Previously, walks were created with measured GPS points and audio files that were manually placed in the app. This made the process cumbersome and adjusting walks time-consuming. Time for a change! That is why I designed and developed the Podwalks CMS for NTR. This CMS is live linked to the app of "Het water komt," making adjustments to walks immediately visible. Routes can be visually plotted on a map, and thanks to a simulation function, you can check whether the timing and connection of audio points are optimal. In addition, the CMS offers a range of advanced features, such as rights management, multiple types of triggers on location, built-in API documentation for developers, analytics, route backups, and the ability to upload app-specific files. This makes it not only user-friendly but also flexible and future-proof.
"Het water komt" prototype
For the upcoming series "Het water komt," the innovation team of NTR wanted to investigate whether a podwalk in combination with AR would be a good match. To validate this, I developed a prototype in two weeks. With this prototype, a podwalk could be walked in Marken, and there were AR points where a 3D model was shown on location. By testing this prototype with the target audience, we could quickly gain insights into the potential of this combination.
SoortSafari prototype
Het Klokhuis sought an engaging way to teach children about nature around them. The concept of SoortSafari emerged from my earlier research at NTR and drew inspiration from Het Klokhuis' Dierenzoeker, which allowed users to identify animals they had discovered. With SoortSafari, the approach is reversed: the app provides users with assignments that send them into nature. The prototype featured a calendar and a quartet-style overview of plant and animal species. To complete assignments, users take photos, and AI technology determines if the correct species has been identified. This allows children to build their own collections and learn about nature in a playful, hands-on way. The prototype was met with great enthusiasm. Children engaged with it for more than 45 minutes and even climbed on top of each other to capture better photos of a pigeon perched in a tree. Based on these observations and insights, we began developing a production-ready version to expand on this promising concept.
Schooltv Voice Actions
I helped Schooltv with new designs for voice actions to make them even more user-friendly. With the voice actions, students can talk to various historical figures, both via speech and typing.
NPO Kennis Accessibility
At NTR, I helped to improve the accessibility of components on the NPO Kennis website. I analyzed bottlenecks and implemented solutions that helped make the website accessible to people with disabilities, such as visual impairments.