Saibo's Lab 1
2020
A virtual reality application for the Biology and Medical Laboratory Research program. Developed with Marlène Zwetsloot and Kim Hoogland as a study project.
Related projects
Saibo's Lab 2
Saibo is the super helpful virtual teacher who helps you with the rules for lab safety. To enrich education, we developed a virtual reality app for the Biology and Medical Laboratory Research program on behalf of Hogeschool Leiden. The app will also be used by mboRijnland and secondary schools. This app was developed in collaboration with Marlène Zwetsloot and Kim Hoogland.
Klokhuis AI Studio
For Het Klokhuis, I researched and developed the AI Studio: an accessible website where children safely learn about artificial intelligence through play. In 2021, I developed a prototype featuring one interactive story and an interactive AI Machine. In this AI Studio, there are now 4 interactive stories and even more interactive AI available. All AI runs on your own device or anonymously at Het Klokhuis. Het Klokhuis has also decided to produce 4 episodes on this topic. The entire Het Klokhuis project on AI has won the Cinekid Award for 'Craftsmanship in a Series Production'.
Klokhuis AI Studio prototype
AI is something that is increasingly common and has more and more influence on our daily lives, but most people still do not fully understand what it is. For my graduation project, I developed this AI Studio where children learn about AI and train their own AI. I wanted to explore how we could give the next generation more control over the subject of artificial intelligence through playful learning. To that end, I investigated an interactive dialogue as a medium, in which the various characters of Het Klokhuis guide you through the theory. With this research, I graduated with two 9.3s and a 9.4. The average grade of my bachelor's courses is an 8.7.
Klokhuis Scanner
Did you know that you have trillions of invisible pets in your house? But who are they? Can they stay? For NPO Innovatie, I conducted research into using WebAR to give stories for the youth more impact. With the Klokhuis Scanner, you can meet 10 of your invisible pets.
Karipuna
Experience the atmosphere of this part of the Amazon rain forest while learning about the situation and influencing the course of the story yourself. Accompany André in the decisions he has to make to save his people. An interactive news story for a study project.
VR Pixel Paint
A virtual reality app made with A-Frame. Works on Google Cardboard. You can make pixel art and even mix colors!