Nederlands
  • A lab table in a classroom. A virtual assistant is teaching.
  • Settings of the VR app. You can turn the sound on and off, but also the mustache of the virtual assistant.

Saibo's Lab 1

2020

A virtual reality application for the Biology and Medical Laboratory Research program. Developed with Marlène Zwetsloot and Kim Hoogland as a study project.

Related projects

  1. Saibo welcomes you to the lesson about biological waste processing. Saibo is floating next to a whiteboard, and in front of you is a lab table.Saibo is a floating cute sphere with eyes

    Saibo's Lab 2

    Saibo is the super helpful virtual teacher who helps you with the rules for lab safety. To enrich education, we developed a virtual reality app for the Biology and Medical Laboratory Research program on behalf of Hogeschool Leiden. The app will also be used by mboRijnland and secondary schools. This app was developed in collaboration with Marlène Zwetsloot and Kim Hoogland.

  2. A 3D environment. A pizzeria is on fire in a village square. The fire brigade is putting out the blaze.A 3D model of an apple core with flames inside

    Klokhuis Brand!

    There's a fire at the pizzeria! What would you do if you were a reporter, juice vlogger, or investigative journalist? Over the past few months we've been working on this super-fun interactive in which you step into different roles and create your own media. In doing so, children learn how various kinds of media are produced and what motivations lie behind them. This game is especially important in a time when journalism is coming under increasing pressure while everyone is consuming media all day long. Give it a try! Did you know this 3D game is fully accessible? You can even play it if you're blind! The game meets all the required accessibility standards. Developed in collaboration with Marlène Zwetsloot and Tessa Kruiger. The 3D models were created by Brent van den Hove and the script by Fiore Houwing.

  3. Tirsa points to a tablet displaying the AI Studio website. It prominently displays 'How do computers learn?' with a start button. There are many cheerful colors and objects around the tablet.

    Klokhuis AI Studio

    For Het Klokhuis, I researched and developed the AI Studio: an accessible website where children safely learn about artificial intelligence through play. In 2021, I developed a prototype featuring one interactive story and an interactive AI Machine. In this AI Studio, there are now 4 interactive stories and even more interactive AI available. All AI runs on your own device or anonymously at Het Klokhuis. Het Klokhuis has also decided to produce 4 episodes on this topic. The entire Het Klokhuis project on AI has won the Cinekid Award for 'Craftsmanship in a Series Production'.

  4. On the website a chat is open with Devran explaining supervised learning in a video. The topic of the chat is "Artificial Intelligence" and this is chapter 3 of 5.Schooltv Chat logo: two minimalistic shapes of chat messages in the blue and purple Schooltv colors.

    Schooltv Chat

    For Schooltv I developed Schooltv Chat. This allows editors to create interactive chats that can consist of text messages, videos, stickers, polls, interactive AI, and more! There is also a custom-made CMS where editors can visually create chats and preview them before publication. Schooltv produced 3 chats in 2024: about artificial intelligence, politics, and teamwork. The target audience is first- to third-year secondary school students. Together with Tessa Kruiger, the first prototype through to the final product was validated with the target group. The themes are based on EDUboxes from the Belgian broadcaster VRT. This collaborative project is co-funded by the European Union. More information can be found on the Schooltv website.

  5. A screenshot of the AI Machine where you can train an AI that recognizes images. This AI is trained with hand gestures.

    Klokhuis AI Studio prototype

    AI is something that is increasingly common and has more and more influence on our daily lives, but most people still do not fully understand what it is. For my graduation project, I developed this AI Studio where children learn about AI and train their own AI. I wanted to explore how we could give the next generation more control over the subject of artificial intelligence through playful learning. To that end, I investigated an interactive dialogue as a medium, in which the various characters of Het Klokhuis guide you through the theory. With this research, I graduated with two 9.3s and a 9.4. The average grade of my bachelor's courses is an 8.7.

  6. A phone with a camera that recognizes a plant. Here appears the tardigrade.An apple with a stripe of light from a scanner over it

    Klokhuis Scanner

    Did you know that you have trillions of invisible pets in your house? But who are they? Can they stay? For NPO Innovatie, I conducted research into using WebAR to give stories for the youth more impact. With the Klokhuis Scanner, you can meet 10 of your invisible pets.