Saibo's Lab 2
Your cheerful virtual teacher!
2021
Saibo is the super helpful virtual teacher who helps you with the rules for lab safety. To enrich education, we developed a virtual reality app for the Biology and Medical Laboratory Research program on behalf of Hogeschool Leiden. The app will also be used by mboRijnland and secondary schools. This app was developed in collaboration with Marlène Zwetsloot and Kim Hoogland.
Related projects
Klokhuis SoortSafari
Over the past 1.5 years, I developed this app for Het Klokhuis, allowing kids to discover nature everywhere - even in the city! Ready for a SoortSafari? There's a new species every week, so collect all 52! For each species, Het Klokhuis presenters search for it in a vlog. Did you know this is Het Klokhuis's first production with built-in audio description in videos for blind and visually impaired users? No separate app or device needed. The image recognition is provided by Naturalis Biodiversity Center Netherlands and Waarneming.nl.
SoortSafari prototype
Het Klokhuis sought an engaging way to teach children about nature around them. The concept of SoortSafari emerged from my earlier research at NTR and drew inspiration from Het Klokhuis' Dierenzoeker, which allowed users to identify animals they had discovered. With SoortSafari, the approach is reversed: the app provides users with assignments that send them into nature. The prototype featured a calendar and a quartet-style overview of plant and animal species. To complete assignments, users take photos, and AI technology determines if the correct species has been identified. This allows children to build their own collections and learn about nature in a playful, hands-on way. The prototype was met with great enthusiasm. Children engaged with it for more than 45 minutes and even climbed on top of each other to capture better photos of a pigeon perched in a tree. Based on these observations and insights, we began developing a production-ready version to expand on this promising concept.
Saibo's Lab 1
A virtual reality application for the Biology and Medical Laboratory Research program. Developed with Marlène Zwetsloot and Kim Hoogland as a study project.
Klokhuis Brand!
There's a fire at the pizzeria! What would you do if you were a reporter, juice vlogger, or investigative journalist? Over the past few months we've been working on this super-fun interactive in which you step into different roles and create your own media. In doing so, children learn how various kinds of media are produced and what motivations lie behind them. This game is especially important in a time when journalism is coming under increasing pressure while everyone is consuming media all day long. Give it a try! Did you know this 3D game is fully accessible? You can even play it if you're blind! The game meets all the required accessibility standards. Developed in collaboration with Marlène Zwetsloot and Tessa Kruiger. The 3D models were created by Brent van den Hove and the script by Fiore Houwing.
Klokhuis AI Studio
For Het Klokhuis, I researched and developed the AI Studio: an accessible website where children safely learn about artificial intelligence through play. In 2021, I developed a prototype featuring one interactive story and an interactive AI Machine. In this AI Studio, there are now 4 interactive stories and even more interactive AI available. All AI runs on your own device or anonymously at Het Klokhuis. Het Klokhuis has also decided to produce 4 episodes on this topic. The entire Het Klokhuis project on AI has won the Cinekid Award for 'Craftsmanship in a Series Production'.
Schooltv Chat
For Schooltv I developed Schooltv Chat. This allows editors to create interactive chats that can consist of text messages, videos, stickers, polls, interactive AI, and more! There is also a custom-made CMS where editors can visually create chats and preview them before publication. Schooltv produced 3 chats in 2024: about artificial intelligence, politics, and teamwork. The target audience is first- to third-year secondary school students. Together with Tessa Kruiger, the first prototype through to the final product was validated with the target group. The themes are based on EDUboxes from the Belgian broadcaster VRT. This collaborative project is co-funded by the European Union. More information can be found on the Schooltv website.