Tijmen Ennik
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NPO Innovatie EstafetteSep 12, 2024EO, HilversumNPO Innovatie EstafetteSep 12, 2024EO, Hilversum
At this live Innovatie Estafette I talked about a past, current and future project for Het Klokhuis. First I talked about the AI Studio: an interactive website where children can learn about AI through play and in a safe environment. Then I talked about SoortSafari: an interactive game where children can learn about nature in their own environment. The last project is a project that will be revealed in the future, but it will be about journalism & different perspectives
Dutch Media WeekOct 2, 2023Beeld en Geluid, HilversumDutch Media WeekOct 2, 2023Beeld en Geluid, Hilversum
At the Public Broadcast Talk, I joined a panel as a creator to present my AI projects. My presentation focused on the importance of AI education for children and how AI serves as a catalyst for novel, innovative ideas.
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2024
Inclusive Sinterklaasjournaal
A Sinterklaasjournaal for every child: that's why the entire website was redeveloped in 2024. Both UX and technology, as well as new editorial content, have been made accessible. The new website now meets the Web Content Accessibility Guidelines (WCAG) level AA. For color contrast, we've proactively applied the APCA method. Not only have guidelines been implemented, but the site was also pre-tested in various schools with children who have different disabilities. This year also marks the first time that videos with audio description can be accessed directly on the site, without an extra app. Because there's still a lot of content from previous years, an accessibility menu supplements the WCAG implementation. Here, you can filter content based on accessibility and find additional settings, like enabling a dyslexia-friendly font.
Drawing for blind children
For Sinterklaasjournaal, I explored how we could enable everyone to color: including children who cannot see. The goal was to make as much of the Sinterklaasjournaal website accessible to all children as possible. My solution was to divide coloring pages into parts. With a screen reader, you can navigate step by step through each part of the coloring page. When you click, that part is filled with your chosen color. We validated this concept through UX research in collaboration with Tessa Kruiger and the Visio school in Amsterdam. It was received positively: "I want to make this Ozosnel's favorite color!" As a result, many coloring pages have now been made accessible in this way.
Klokhuis SoortSafari
Over the past 1.5 years, I developed this app for Het Klokhuis, allowing kids to discover nature everywhere - even in the city! Ready for a SoortSafari? There's a new species every week, so collect all 52! For each species, Het Klokhuis presenters search for it in a vlog. Did you know this is Het Klokhuis's first production with built-in audio description in videos for blind and visually impaired users? No separate app or device needed. The image recognition is provided by Naturalis Biodiversity Center Netherlands and Waarneming.nl.
Klokhuis AI Studio
For Het Klokhuis, I researched and developed the AI Studio: an accessible website where children safely learn about artificial intelligence through play. In 2021, I developed a prototype featuring one interactive story and an interactive AI Machine. In this AI Studio, there are now 4 interactive stories and even more interactive AI available. All AI runs on your own device or anonymously at Het Klokhuis. Het Klokhuis has also decided to produce 4 episodes on this topic. The entire Het Klokhuis project on AI has won the Cinekid Award for 'Craftsmanship in a Series Production'.
2023
Schooltv Kaartje Keren
Schooltv was looking for an alternative to the "Wheel of Fortune." In the past, they used such a wheel to display various words or phrases that could be spun to randomly select one—sometimes featuring different statements to facilitate class discussions. However, the wheel posed a few challenges. Once more "slices" were added, the text had to be shrunk significantly to fit each segment. In addition, the animation of the colored sections caused excessive on-screen flicker, leading to accessibility concerns. It was time for a solution! A simple design that works for everyone. Together with Tessa Kruiger, I created Kaartje Keren: text on cards that can be flipped with a single click, ensuring ease of use, accessibility, and versatility.
Podwalks CMS
For the podwalk series "Het water komt," not only innovative augmented reality was used, but the creation process was also thoroughly renewed. Previously, walks were created with measured GPS points and audio files that were manually placed in the app. This made the process cumbersome and adjusting walks time-consuming. Time for a change! That is why I designed and developed the Podwalks CMS for NTR. This CMS is live linked to the app of "Het water komt," making adjustments to walks immediately visible. Routes can be visually plotted on a map, and thanks to a simulation function, you can check whether the timing and connection of audio points are optimal. In addition, the CMS offers a range of advanced features, such as rights management, multiple types of triggers on location, built-in API documentation for developers, analytics, route backups, and the ability to upload app-specific files. This makes it not only user-friendly but also flexible and future-proof.
SoortSafari prototype
Het Klokhuis sought an engaging way to teach children about nature around them. The concept of SoortSafari emerged from my earlier research at NTR and drew inspiration from Het Klokhuis' Dierenzoeker, which allowed users to identify animals they had discovered. With SoortSafari, the approach is reversed: the app provides users with assignments that send them into nature. The prototype featured a calendar and a quartet-style overview of plant and animal species. To complete assignments, users take photos, and AI technology determines if the correct species has been identified. This allows children to build their own collections and learn about nature in a playful, hands-on way. The prototype was met with great enthusiasm. Children engaged with it for more than 45 minutes and even climbed on top of each other to capture better photos of a pigeon perched in a tree. Based on these observations and insights, we began developing a production-ready version to expand on this promising concept.
2021
Klokhuis Scanner
Did you know that you have trillions of invisible pets in your house? But who are they? Can they stay? For NPO Innovatie, I conducted research into using WebAR to give stories for the youth more impact. With the Klokhuis Scanner, you can meet 10 of your invisible pets.
NPO Kennis Accessibility
At NTR, I helped to improve the accessibility of components on the NPO Kennis website. I analyzed bottlenecks and implemented solutions that helped make the website accessible to people with disabilities, such as visual impairments.
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